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Saturday 24 August 2013

If its German, its a nerf. (Updated for test #2)


Do you know this mean motherfucker?

Yup. Its an E-75. With a pony in its hatch. A Trixie if I am not mistaken. Once I had little party, in (very late) morning I saw that little monster on my E-75. So yeah, I ride with a pony and badass skin.
But lets get back to Soviet Bias:
In game files you can find data for terrain resistance, and for much more.
(road, dirt, swamp)
8.8 test #2
<terrainResistance>1.2 1.3 2.4</terrainResistance> (stock)
<terrainResistance>1.1 1.2 2.2</terrainResistance>

8.8 test #1
<terrainResistance>1.2 1.5 2.5</terrainResistance> (stock)
<terrainResistance>1.1 1.4 2.3</terrainResistance>

8.7 live
<terrainResistance>1.3 2.1 3.4</terrainResistance> (stock)
<terrainResistance>1.3 1.7 2.7</terrainResistance>

E-75 drops from 1200 to 900 horse power, 25% drop, which means that if terrain resistance is calculated like friction (horse power/resistance) then resistance drop must be same to not make it a nerf for mobility.

Stock: 1.3, 2.1, 3.4 now multiply by 0.75 (25% drop): 0.975, 1.575, 2.55.
Upgraded: 1.3, 1.7, 2.7, take away 25%: 0.975, 1.275, 2.025

Now compare it with 8.8 values:

8.8 test #1
Stock suspension: Road - nerf, Dirt - buff, Swamp - buff. Not bad.
Upgraded suspension: Road - nerf, Dirt- nerf, Swamp - nerf. Bad.

8.8 test #2
Stock suspension: Road - nerf, Dirt - buff, Swamp - buff. Not bad.
Upgraded suspension: Road - nerf, Dirt - buff, Swamp - nerf. Still Bad.

Hit in engine power itself is also a nerf to hill climbing and pushing.

So there is your answer: "If its German, its a nerf."





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